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AI Insights · Timothy · July 2022

Top 5 Paid Games on iOS in the Middle East: Q2 2022 Performance

Discover the performance of the top 5 paid iOS games in the Middle East during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Paid Games on iOS in the Middle East: Q2 2022 Performance

In the second quarter of 2022, the top 5 paid iOS games in the Middle East demonstrated varied performance across key metrics such as downloads, revenue, and active users. Here’s a closer look at the trends for each game during this period. All data is sourced from Sensor Tower.

Minecraft from Mojang saw its weekly revenue initially peak at $25.9K in early April before experiencing a downward trend, settling around $14K-$15K in June, with a slight resurgence to approximately $20.3K in the last week of the quarter. Downloads remained relatively stable, fluctuating between 1.4K and 1.7K per week. Active users showed a slight but consistent increase from around 120K at the start of April to about 124K by the end of June.

Ninja Kiwi’s Bloons TD 6 experienced a steady revenue stream, peaking at $2.3K in early May and ending the quarter at around $1.9K. Downloads saw a peak of 173 in mid-April but later dropped to around 75-112 per week in June. Active users followed a similar trend, peaking at 674 in mid-May before declining to around 539-572 by the end of the quarter.

Poppy Playtime Chapter 1 by Mob Entertainment, Inc saw an interesting revenue pattern, with a significant peak of $2.1K in early May, which then stabilized around $1.3K-$1.4K towards the end of June. Downloads mirrored this trend, peaking at 818 in mid-May before stabilizing around 449-501 in June. Active users showed consistent growth, increasing from 522 at the end of March to 1.4K by the end of June.

Rockstar GamesBully: Anniversary Edition experienced a revenue peak of $1.9K in late April and another spike to $1.7K at the end of June. Downloads were relatively stable, fluctuating between 70 and 155 weekly. Active users saw a decline from 312 at the end of March to around 232-242 by the end of June.

Finally, MONOPOLY: The Board Game from Marmalade Game Studio had its highest revenue of $1.6K in early April, but this gradually decreased to around $734 by the end of June. Downloads peaked at 363 in mid-April but later stabilized around 195-255 in June. Active users also showed an initial increase, peaking at 629 in early May before declining to 469 by the end of June.

For a deeper dive into these insights and more, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022